Forza Horizon 2 [Xbox One]
What is it? An open-world action racing game that has you racing, road-tripping and finding collectables in a fictional area based on Italy and France.
While the Forza Motorsport series aims to capture the hearts of sim fans, Horizon is aimed at the gamer/petrolhead looking for more casual fun in cars. In this, Forza Horizon 2 succeeds in every way and also makes massive improvements over its predecessor, also achieving the feeling that each car is unique and fun to drive in its own way. The A.I while mostly good can be a little daft at times though, racing well but causing unnecessary havoc during races and especially the road trips.
There’s more to do than just race and explore though. Bucket List challenges have you doing once-off special events in special cars, and activities like Barn Finds, Photo Mode challenges, Online racing, Car Meets and Rivals Head-to-Heads are added value, also when combined with a levelling and perks system that makes you feel like you are in the Skyrim of driving games.
The breathtaking and massive open world, large range of licensed cars and weather/day-night systems are complimented by truly astonishing visuals, great music and high quality sound that will have you truly basking in the glory of everything that you expected a next-gen driving game to be.
Reviewed on Xbox One (Xbox 360 available but differs from Xbox One version) | Metacritic: 86%
8-Bit POItjie October 20, 2014
I am very keen to get this game on the XBO. I played it at rAge and I really enjoyed myself.
Nick de Bruyne October 20, 2014
It’s been an absolute blast. A real showpiece for the XBO right now I think.
8-Bit POItjie October 20, 2014
I agree with you. Wait till you see what Project Cars can do on the XBO. That game is going to be amazing.
I need to get myself a proper racing seat setup.
Nick de Bruyne October 20, 2014
I did manage to see it running at rAge, looked very impressive. I just hope it plays well and has a good game wrapped around it. Biggest issue I had from those developers with the Need for Speed: Shift series was that despite the games being well put together, the handling was incredibly twitchy, so much so that it actually killed the whole game.
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